Ongoing Projects

Development of digitalization competencies (January 2018 - )

As part of the cooperation between Evonik Industries AG and the University Duisburg-Essen (UDE), our project is dedicated to the development of competencies regarding digitalization with a focus on practical apprenticeship.

The main goal is the prototypical development and testing of modern concepts of digitally supported competence development in apprenticeship incorporating state-of-the-art research in the field of e-learning, intelligent systems and learning analytics. New digitally enhanced learning and teaching methods enrich and amend existing practices and processes without establishing digital “parallel worlds” that competes the traditional vocational education. To achieve this, we employ a participatory and interdisciplinary approach that involves both trainers and trainees at Evonik in conjunction with science labs of the University Duisburg-Essen in computer science (“Collaborative Learning in Intelligent Distributed Environments”) and psychology (“Research Methods in Psychology”).

IKARion (March 2017 - )

Successful implementation of small-group work is one of the big challenges for tutors especially in online courses. 
The "IKARion" project aims at developing intelligent mechanisms for automatic diagnosis of potential problematic collaboration patterns during group tasks in online courses and the design of suitable interventions to guide and improve the group work.  
The effect of these intelligent and adaptive interventions will be evaluated in different online course concepts offered by different universities with topics ranging from social science, to natural science and engineering.

User-centred Social Media (2015 - )
Social Media constitute complex sociotechnical systems, encompassing potentially very large user groups, both in public and organizational contexts. Common features are user-generated content, social interaction and awareness, and emergent functionality. While Social Media use is widespread and increasing, significant research gaps exist with respect to analyzing and understanding the characteristics and determinants of user behaviour, as well as regarding the user-centered design of Social Media systems. 
The DFG Research Training Group "User-Centred Social Media" addresses this need by providing an outstanding interdisciplinary research and qualification environment that integrates researchers from computer science and psychology. The development of an interdisciplinary methodology forms a core part of the research programme and is be reflected in the individual dissertation topics of the participating PhD students.

Completed Projects

Go-Lab (November 2012 - October 2016)
The project aims to enable students doing experiments in online laboratories and to advance their skills in the area of science and technologies.

Development of a method and software tools to support high-quality, learning-oriented e-discussions within small groups.

Collaborative Learning and Distributed Experimentation.

Designing the classroom of Tomorrow by using advanced technologies to connect formal and informal environments.

Distributed Virtual Laboratory.

Mobile access scenarios on the digital campus.

Foodweb 2.0 (January 2010 - June 2013)
Development, testing and evaluation of Web 2.0 technologies to strengthen education and innovation in the food industry.

Internet based lectures in basic studies.

Concepts and methods for exploring the future of learning with digital technologies.

KOLEGEA (October 2011 - November 2014)
The KOLEGEA project aims at developing and evaluating a concept for professional training as well as a web2.0 based support system for cooperative learning in professional social networks of medical specialists in training.

KoPIWA (December 2007 - April 2011)
Development of competency and process support in `Open Innovation` networks of the IT-sector by knowledge models and analysis.

Mercur MOOCs (Septemeber 2014 - Oktober 2016)

Die Zusammenführung pädagogisch- und sozial-psychologischer Kenntnisse und informatischer Expertise mit dem Fokus auf computergestütztes kooperatives Lernen ermöglicht einen Forschungsansatz, der MOOCS (Massive Open Online Courses) um eine wesentliche Komponente erweitert: die Kooperation in kleinen Lerngruppen.



Networked Interactive Media In Schools, Esprit project on Experimental School Environments.
Stockholm Challenge


OLD-PET (January 2016 - December 2016)
International Cooperation with Wuhan E-Comptence Edu. Ltd. (Wuhan,China) with the purpose of jointly developing scientific methods and application tools in the area of novel information technologies for work-process-oriented learning.

Cooperative knowledge management in the life sciences network.

PLATE (January 2013 - June 2016)
The overall aim of the PLATE project is to develop an innovative approach and an online system that flexibly and responsively supports a wide range of problem based learning (PBL) models and their various implementations.

Scholarship Programme
Structural change of the Ruhrgebiet and of comparative international regions.

SCY (March 2008 - February 2012)
"Science Created by You" will deliver a system for constructive and productive learning of science and technology, by young learners in the age range of 12-18 years.

Seeding Change in the School System through the Generation of Communities Engaged in Integrated Educational and Technological Innovation.

Shared Workspaces
Constructive and collaborative working and learning in replicated shared workspace environments: visual languages, analysis and modelling.

SISOB (January 2011 - December 2013)
Goal of the SISOB is the provision of an Observatorium for Science in Society based in Social Models, especially by using computer-supported Social Network Analysis (SNA) techniques.

Introducing Eurpoean Youth in the World of Scientific Research through Interactive Utilisation of a Global Network of Robotic Telescopes.

Trend Monitoring
Improvement of innovation transfer by optimizing the transfer-oriented information and knowledge management.

Virtual work and learning in project like networks.